Agile@University - 2nd Lesson: How to reach a common goal?
In the second lesson I built awareness among the students that a common goal, good communication and teamwork is crucial for the success of a project. Therefore we played the agile42 Scrum Lego City Game.
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- On
- 23 November 2011
- In
- agile@university
- Tags
- agile, lego, Scrum, team, university
We formed three teams, who worked together to build a Scrum Lego City.
In fixed timeboxes and with a clear vision, the teams made 3 sprints in order to build the city. They made a Sprint Planning and an estimation but the first sprint was a disaster. A lot of half done User Stories, there where no real integrated results and a lot of wrong assumptions about what was expected.

Why? Because they only worked together as individuals but not together as a team. Everybody was doing what he thought would be best. No right communication and no common understanding of the goal and how to reach it.
The retrospective brought all these point up and so we improved Sprint by Sprint.
Some impressions out of the sprints:

The result:

Based on the agile42 Lego City Game the students could experience:
- How to work with User Stories
- How self organisation can work
- The work of three teams on one backlog
- the interaction with the Product Owner
- ... and many things more
In the next two lessons we will focus on the work of the product owner.

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